Jesse OlmerSoftware Engineer
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Welcome to my website (under construction).

I am currently completing the last semester of my BS in Real-Time Interactive Simulation (Computer Science) with a minor in Mathematics at DigiPen Institute of Technology in Redmond, WA. I hope to enter the field of game development as a General Programmer or Tools Programmer.

On this site you will find information and media for some of the software projects I have worked on in recent years, some code samples, as well as my professional resume, and my personal contact information.

During my college career I have focused on game engine architecture, multithreading, and cross-platform development primarily in C++ and C#. Code samples, architecture summaries, gameplay videos, and playable demos are available on the Portfolio page.

  • C/C++ – 7 years
  • C# – 3 years
  • XNA – 1 year
  • PHP – 2 years
  • Direct3D/HLSL – 5 years
  • OpenGL/GLSL – 3 years
  • Lua – 1 year
  • Boost – 2 years
  • 3D Math – 4 years
  • Linux - 7 years
  • PhysX - 1 year
  • Qt – 3 years

Before attending DigiPen I owned and operated a small IT consulting company in Brattleboro, Vermont for a number of years. I still occassionally perform remote consultation for a number of my former small business clients.

In my free time I like to play guitar, cook, go camping, and have recently begun learning the written and spoken language of Japanese.